Board Games

Fat Messiah Games
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Fat Messiah Games produce unique fantasy & science-fiction board games. Our games feature tactical richness, innovative mechanics, and high playability. On this site you'll find detailed information about our product line, plus lots of support material including new scenarios, errata, and rules variants.


Founded in 1991, Fat Messiah Games is a group of professionals dedicated to producing excellent adventure games at reasonable prices.


Our products combine role-playing detail, tactical richness, and innovative mechanics to create games everyone can enjoy. Meticulous research, careful design, and extensive testing ensure high playability and quality. And the eclectic subjects give FMG games a unique position in the hobby.


We hope you'll remember to look for the fat guy, wherever fine adventure games are sold.


Who Are We?


Neal Sofge, Super Genius


Neal Sofge was born in 1959 in Ann Arbor Michigan. He left home at the age of 14 and hitch-hiked to Maine, where he worked for several years on a fishing trawler. All the while he was reading the German Idealists, and it was a remark by Schopenhauer about suicide that prompted Neal to depart Maine and strike out for New York City.


There, he formed a punk-rock band, the Pulpit Thumpers. In its brief, tumultuous existence, the band released several 7" singles, an LP ("23 Skidoo"), and contributed to the seminal compilation album "Welcome to Your Life," which documented the vibrant NY thrash scene. Later, such bands as Gorph and Ten Eyed Crawfish would cite the Pulpit Thumpers as a primary influence.


Unfortunately, just as major label success seemed near at hand, the band imploded. First their bass player had a psychotic episode while riding the "R" train and had to quit the band. Shortly thereafter the drummer moved to Austin, Texas, in order to raise a child. For several months Neal drifted about, working at a Mexican fast food place, playing first edition Traveller, and going to the Sunday hard core matinees at CBGBs, the mecca for punk rock in New York City.


It was at CBGBs one day that Neal met Mike Wasson. The two quickly discovered a mutual interest in RPGs and wargaming, and decided that very afternoon to form a game company. On their way to a coffee shop to discuss the new project, they passed a man selling religious tracts on the sidewalk. The tracts depicted a rotund figure similar to the "fat guy" who would later adorn the FMG logo.


Inspiration struck. Neal exclaimed, "Hey, let's call the company Fat Messiah Games!" Thus the fledgling company got its name, and the rest (so the cliche goes) is history.


In over 5 years Neal has never replaced this biographical note, which is utter rot and nonsense.


Mike Wasson, Senior Logician (Emeritus)


Mike Wasson's, Suffice it to say that he is rich, extremely good looking, moves only in the most fashionable social circles, and is highly sought after for his views on art, music, literature, world politics, rocket science, the fashion scene, and so forth. He recently completed a 1200-page novel, Sorrow Amid Gloom.

Business Address
Fat Messiah Games
P.O. Box 341136
Los Angeles
CA 90034
United States
Long Business Description


Final Sword Productions is a mixed small press publishing and RPG company. Final Sword Productions is a mixed small press publishing and RPG company. Focusing on tabletop roleplaying games and genre books the company, and it's fiction imprint Under the Moon - provides a mixed variety for genre readers and game geeks. Our games vary from 3d table top space and air combat games to D6 tabletop roleplaying games, and genre fiction. Final Sword Productions and its fiction imprint Under the Moon are both currently open for submissions.

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218 863 1784
Game Design
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Since 1978, Game Design is the name of the business I started after selling my half of Judges Guild. I then produced a travel related board game called Going Places that I sold 5,000 of before going back to Franklin Travel full time. However I have maintained Game Design as a sideline to sell odds and ends while producing lots of free play aids for favorite games.

Products:

D-Day/Normandy maps in 4 hex scales for platoon, company or battalion-per-stand game scenarios and campaigns
Judges Guild Swag & Wilderlands Maps at CafePress
Judges Guild history books (1st & 2nd edition) at Lulu & new 3rd edition: printed $12.00 and Kindle $4.99 editions (or buy both versions with the Kindle costing just $1.99 more)
Veteran’s memoir, Rupert Macpherson’s From Tot To Trooper about his youth and then time in Patton’s army as a Tank Destroyer battalion officer

Free World War II wargame play aids:

Memory Boxes for WWII Veterans
NUTS! Final Version skirmish level game
Command Decision: Test of Battle
3mm Scale CD (1:600 scale)
3mm Blog
Great Battles of WWII: company-level miniature rule set
General Quarters 3: Naval Miniatures
Board Games list

Free Civil War wargame play aids:

Volley & Bayonet: miniature ruleset for 1700-1850

Tour group designer, as a travel agent since 1972: origination, sales to leaders & organizations, research & planning, costing & pricing, fliers & web bookings, tracking & operation, archive & cloning; 1992 American Express Global Travel Award winner; co-owner of Franklin Travel from 1974-2003. Tour Group LLC group design automation and help planning tour groups from idea, costing, proposal, brochure and booking on line at a responsive site.

Olive grove farmer since 2014, Uruguay.

Wargaming since 1965, I was a founding partner in 1976 of Judges Guild, fantasy play aids publisher for D&D and other game systems. I sold my half of the company in 1978. A fan of the miniature wargame rules, Command Decision, since its 1st edition in 1991, I have made several play aids for CD and another Frank Chadwick game, Volley & Bayonet. Other favorites: Great Battles of World War II, General Quarters 3 and Nuts! I am on CD’s https://store.testofbattle.com/ forum, the Facebook groups: Naval Wargaming, 6mm Wargaming; plus Yahoo groups for the various rule sets that I follow.

I have custom-designed and led wargamers’ battlefield tours. In Europe 1991’s Millennium of Mayhem with James F Dunnigan & Al Nofi, 1997’s Tanks for the Memories, 2003’s Wargame Your Way Across Europe & 2010’s Tour of Battle: France & Belgium Battlefields with Al Nofi, then 2011-2015’s Civil War Train on vintage private train cars to Civil War battlefields.

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217 619 0202
Game Designers' Workshop
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Game Designers Workshop (GDW) was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers.


Volley & BayonetCommand Decision 2nd Edition

Game On Tabletop
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Game On Tabletop is an all-in-one crowdfunding platform dedicated to board game related projects. With an integrated Pledge Manager, a Digital Library, a Tabletop Marketplace, Auto-Unlocked Updates, Add-ons, and much more.


Let’s support the board game industry of tomorrow!

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Games 4 Geeks
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Games 4 Geeks is a publisher of tabletop games. If you like RPGs, board games, card games, or miniature wargames.

The main member of the team is Bez Bezson, who is the main designer, writer, and the owner of Games 4 Geeks.

He is supported by his long-time partner Clare Starkie.

The goal for Games 4 Geeks is to provide many hours of fun to all those who play our games.

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GCT Studios
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GCT Studios is a British games company founded in 2010. We are a group of individuals from a variety of backgrounds with a common love of tabletop gaming. We aim to design and produce games, that are both challenging for the strategist and fun for the casual gamer.


We are gamers at heart and aim to stay true to our gaming roots, all our miniatures and games are designed and produced to the highest standards.

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Guillotine Games
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In Zombicide, you take the role of a Survivor, each with unique abilities, and harness both their skills and the power of teamwork against the masses of unthinking, blood craving Zombies.

Zombicide is a tabletop game featuring high-quality miniatures from CMON and Guillotine Games. In Zombicide, you take the role of a Survivor, each with unique abilities, and harness both their skills and the power of teamwork against the masses of unthinking, blood craving Zombies! Unfortunately for you, there are a lot more zombies than you have bullets.

Massive Darkness, you’ll join forces with the other players to enter the underground lair of the Darkness. You’ll work together, jumping from shadow to light, engaging the enemy when the moment is right. The minions of the Darkness can be anything from orcs, to goblin warriors, to giant spiders. You’ll never know what creatures await you around every corner. Play the quests in order to follow the storyline, or create your own legends using the tokens and modular board tiles. The Lightbringers won this war once before. Now it’s your turn to add your names to the history books!

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Inner City Game Designs
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Inner City Game Designs are an independent game publishing company established in 1982 and founded around our original role playing game Inner City. We are dedicated to making games that are somewhat different to your standard fair and committed to the ideal that humor, action, and satire make for a guaranteed good time.

If it’s a humorous game packed by a solid set of rules to ensure good replay value, or if it’s about stuffed toys, or if it’s just a game unlike anything you have seen before, it’s probably made here, at Inner City Games Designs. Come and see what we’re up to.

Inner City Games Designs is probably best known for our Fuzzy Heroes line of miniatures games using stuffed animals and action figures. We also make a series of ready-to-play micro games that come in three varieties: miniatures games that use readily available (cheap) plastic toys as miniatures (War PIGs – rules for use with Plastic Infantry Guys being our most popular), fully contained board games (like Gigantic and Lemmings In Space!), and parodies of other hobby games that are not really playable, but are fun to read for gaming hobby veterans (anything by renowned author Hugh Betcha).

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Formed in 1996, Jolly Roger Games designs and publishes a wide variety of strategy board games for the tabletop market, with a preference for games based on historical topics and storytelling themes. Jolly Roger Games’ past titles include innovative and award winning designs such as Scream Machine, Victory & Honor, Four Dragons, A Nation on Trial, The Chicago Way, Swashbuckler, and Orcs at the Gates.


In addition, our recent title Founding Fathers, has received critical acclaim for its game play surrounding the unexpected and unique topic of the Constitution of United States.


Jolly Roger Games’ mission is to produce entertaining, thoughtful and educational games with immersive art, high quality components, and reasonable prices.


Jolly Roger Games is a division of Ultra PRO International, a leading brand of gaming accessories, storage solutions and pop culture collectibles.


Letter from the founder.


Dear Gamers,


Almost twenty years ago, I started Jolly Roger Games because I believed that I had an awesome game that needed to see the light of day, a Civil Wars miniatures rules set. Running it past established companies, I was told “You don’t have any published games, so go away.” Rather than be discouraged, I decided to publish it myself, becoming a publisher in addition to being a retailer (I owned two stores at that time). I wanted to create a company which found unique angles to games, offered a chance to new designers to bring their games to press, and making sure to do that without breaking a gamer’s bank account.


Over the years, I learned so much because I made mistakes! In time though, Jolly Roger grew and in addition to new designers, I published games from critically acclaimed designers, too, until Jolly Roger grew too big for one person to do.


So what does the future hold for us? Well, this past summer at Origins 2015, an opportunity came up that was perfect and changed Jolly Roger Games forever. I had the chance to merge Jolly Roger into Ultra PRO as they began producing board and card games, so that now, I have the opportunity to bring great games to press with the support of a bigger company with dedicated marketing and sales staffs. Most important to me though, Ultra PRO said they want to run the company like a big family—and the best part, it’s exactly how it works. I love that and I love watching Jolly Roger Games, a baby I brought into the world, grow up, grow bigger, and I hope you are as excited as I am to see what the future brings for Jolly Roger and Ultra PRO.

Business Website Address
Business Phone Number
323 890 2100
Business Address
6049 Slauson Ave
Commerce
CA 90040
United States