Siege Works Studios are an Australian games company which produce our own rules and miniatures. We make miniatures in 15mm and 20mm.
7 Sir Tristram Court
Jimboomba, Q'ld
Australia
4280
Miniature Flags for Historical Miniature Gamers and Collectors. Complete 10mm Game System and Products for the Napoleonic Wars (La Petite Armée) and American Civil War (LPA:ACW, Limited Edition).
If you have been thinking of getting into war gaming the Napoleonic period, you’ve probably been overwhelmed by the questions, choices, and amount of information and advice out there. What scale of figures? What level of command when choosing the rules, and then which of the dozens of rules available do you use? How and where do I get the terrain? Will I be able to find an opponent who has made the same decisions I have?
The decisions may seem endless and daunting to a new gamer so I have created the LPA Complete 10mm Napoleonic System. It is just what it claims to be – COMPLETE! – a ready to play game right out of the box. It’s not like some “complete” starter sets that give you a couple of bags of unpainted miniatures a set of rules and a couple of paper buildings. Each LPA Complete 10mm Napoleonic System comes with two painted 10mm armies, one French and your choice of a British, Russian, Prussian, or Austrian army as an opponent – over two-hundred figures and guns already mounted on flocked, magnetic movement stands and metal magnetic brigade stands with the appropriate national flag. You also get all the terrain you need to set up an attractive 3’x2’ battlefield including three 2’x1’ battleboards, six hills, eight buildings, twenty trees, four fields, four stone wall sections, four sections of hedges, one stone bridge, and material for roads and rivers – and everything is already painted and/or assembled. You get a set of rules, La Petite Armée, with reference cards, markers, casualty caps, and markers – even dice and rulers. And everything comes packed complete in a handy, portable box for easy transport. And you don’t have to worry if someone else has the same scale figures or plays the same rules. Since each game is complete, all you need is an opponent ready to play. Games with the basic set, representing a Corps of 15,000 plus men on each side, can be played to completion in 2-3 hours.
Many of my customers have purchased just the basic game system and fought dozens of enjoyable battles over the years without every feeling the need to expand what they have. Others have added additional games, armies, terrain, etc, to fight the size battles they are looking for. I myself have the equivalent of four games worth of terrain and over 2300 figures in my set. It is up to you. If any of these apply to you, then welcome to the world of Le Petit Armée Complete 10mm Napoleonic System. This system is designed to provide you with one-stop shopping when it comes to your Napoleonic gaming needs. LPA is based upon a set of rules of the same name, and every item you need to play using those rules can be obtained using this system.
And LPA is not just for gamers new to the Napoleonic period. I myself have been gaming for over thirty years and many of my customers are also experienced players who have been attracted by the smaller scale, easy to learn and play rules, and overall look of the LPA system.
Las Cruces
NM
88001
United Sates
Spectre Miniatures takes you to the cutting edge of modern warfare. Spectre: Operations introduces a world of action and intrigue, where special forces, intelligence agents and military contractors are on the front line, carrying out covert operations against a multitude of adversaries; including enemy nations, unstable regimes, ruthless warlords, insurgents, mercenaries and paramilitary groups.
Special forces, intelligence agents and military contractors are on the front line carrying out secret missions against a multitude of enemies including ruthless warlords, insurgents and paramilitary groups.
Become part of an immersive, world-spanning story through a comprehensive range of tabletop miniatures, wargames terrain and unique rules set.
PO Box 10506
Nottingham
NG8 9NN
Strikenet Games - Military Theme Board Games, Military Theme Card Games, Strategy Games.
Panzer Miniatures Rules: A Tactical Game of Armored CombatPanzer PaK 1: East Front OrganizationsPanzer PaK 2: Kursk Campaign GuidePanzer PaK 3: Normandy to BerlinPanzer PaK 4: Lend Lease ForcesPanzer PaK 5: British Drive to the RhinePanzer PaK 6: France 1940
MBT 2nd EditionMBT: 4CMBGMBT: BAORMBT: FRG
Iron and Oak
The Kaisers PiratesKaiser's Pirates: Expansion Pack
PO Box 7021
Ellicott City
MD 21042
Studio Tomahawk was born from the meeting of two enthusiasts whose passion for history, figurines and games resulted in creating a publishing house.
Studio Tomahawk first ambition is to offer miniature games that are as innovative as they are original where the pleasure of the player is the main consideration.
In addition to their own designs, the Studio team also translated games they loved from other publishers including Osprey Publishing with Frostgrave and Dracula’s America.
Whether in the forests of Canada, on the battlefields of the dark ages or in the heart of Africa, the horizons of Studio Tomahawk's games are vast, even… limitless!
Test of Battle Games produces miniature wargaming rules designed to allow players to take the roles of great military leaders.
Volley & BayonetVolley & Bayonet Black & White EditionVolley & Bayonet: Road to GloryCommand Decision 2nd EditionCommand Decision: Test of Battle
The Admiralty Trilogy is a family of related simulations that covers tactical naval warfare in the late 19th, 20th and 21st centuries. This three-time award winning family includes, Dawn of the Battleship, Fear God & Dread Nought, Command at Sea and Harpoon4. These four wargames form the central foundation upon which numerous supplements and a bi-annual magazine, The Naval SITREP, are designed and supported.
The principal goal of the Admiralty Trilogy is to allow a player to experience naval history as never before with an easy to use miniatures game. By using a common game structure, with well-researched information, the trilogy series faithfully illustrates how naval warfare has developed over the past 110 years.
The Admiralty Trilogy games place the player in the role of a ship or formation commander in a realistic tactical environment. Each game presents the player with the same kind of tactical problems, based on the same data, that a naval commander faced while employing his forces. Victory depends on knowing your own capabilities and those of your opponent, and making the right decisions at the right time.
The Admiralty Trilogy is more than just a series of games. They are an accurate simulation of over a century of naval warfare. The combat models that make up the heart of the trilogy are based on accurate technical data combined with extensive engineering and operational analysis. Tactics that were successful throughout history will also work in the games.
Drawing on extensive wargaming, technical, and naval experience, the designers of the Admiralty Trilogy have accurately captured the feel and flavor of commanding a ship that intentionally sails into "harm's way." Are you ready to accept command? If so, join us as we seek a willing foe and sea room to maneuver.
The League of Augsburg focuses on Napoleonic, Grand Alliance and World War Two gaming but has much more to catch your eye if you have 10 minutes to browse. There is a wide variety of photos, information and downloads to support my rule systems Republic to Empire and Beneath the Lily Banners.
8 Egmont Park
G75 8PT
Tri Tac Games had its humble beginnings in 1978 when Role Playing was a single boxed set of TSR books and hard to get polyhedral dice. First called "Tacky Tack Games", the company produced the classic Micro game, Geriatric Wars. Everybody laughed and enjoyed the inexpensive game. Within three years Rich Tucholka had created Fringeworthy, the first RPG of inter-dimensional travel, and was hard at work on Bureau 13, the first Late Twentieth Century Horror RPG, and a space Role Playing game called FFL: 2448. The company name was changed to reflect thenew and more serious products.
In the years prior to Richard's passing from cancer early in 2017, a concerted effort was begun to revise and modernize classic Tri Tac and expand Tri Tac's range of products. With Richard's health and stamina in decline, his partner, Mel Natcher aka Wasahbe Green, took the helm as General Manager of Tri Tac, aided by Sally Vilkrnan, their Chief Editor.
What Richard wanted more than anything else was for Tri Tac to live on. Those of us who loved him are doing our best to ensure the survival of his legacy.
There are a good number of Tri Tac Micro Games including Monster Squash, Geriatric Wars, Pteroductyl, The Viral Vegetable Wars, Drive By, War on High, Escape From Westerville State, Baby Boomer, Duck Trooper, and Beach Bunny Bimbos with Blasters. And then there's HOLES, a different kind of SF Miniatures Combat Game.
About Richard Tucholka
Richard Tucholka was an amazingly creative individual who traveled SF Conventions for more than thirty years. You can tell he was destined to be a SF and horror fan by his last name, which is a variant of the name of the Etruscan demon Tucholka, the Ferryman of the Dead.
Tucholka has been called "one of the unsung heroes of Role Playing" and "Michigan's Gaming Guru". Knights of the Dinner Table (KotDT) voted him “one of the top 20 RPG game designers, one of the good guys, and lucky to rub your dice on”.You may know him more for his work in the creation of the Role Playing game Bureau 13: Stalking the Night Fantastic, voted Best Fantasy RPG of 1991 by the RPGA Network at Gencon. Classic RPGs designed by Tucholka include The Morrow Project*, Fringeworthy, FTL: 2448, Incursion, and Hardwired Hinterland. In his last years, he added Cloisters, Huradicator and Murderhoof to his body of work.
Modules include Invasion U.S., Rogue 417, Hellsnight, Haunts, Hearts, Bureau 13 Lost Files, Bureau 13 Special Edition, Bureau 13 Extreme, Bureau 13 Black Powder, Fringeworthy Portals I - IV, and the DM's Book Of Nasty Tricks & Misfit Magic.
Richard's accomplishments included work as a comic book publisher, book reviewer, and staff writer for STARDATE and STARDRIVE Magazine. His hobbies included gardening, house restoration, publishing, writing, reading (science fiction, game theory, anthropology, psychology, sociology, paleontology, astronomy, conspiracy theory and military history), and trying to index his 18,000+ books and B Budget Movies. Tucholka was a guest of honor at more than a dozen Science Fiction and gaming conventions over the years. He packed moms when he did "Uncle Richard's Trash Video Roundup" across the Midwest for a number of years at many Science Fiction Conventions and was a sought-after game master.
And he was owned by cats.
FBI Raid On Tri Tac Games, As Told By Rich Tucholka
OK, there has been rumor floating around about an FBI raid on Tri Tac Games.Let's set it straight. Yes, the raid happened. No kidding.
Apparently some fool at GENCON 1994 thought double-sized Plastic ID badges on flaming orange and bright pink paper were a threat to national security. These badges were given to players of Bureau 13 as promotional material. Here's the true story.
At 10 a.m. Tuesday morning, on 23rd August 1994, a special tactical team from the FBI gained swift and overwhelming entry into the corporate offices of Tri Tac Games in Pontiac, Michigan, to the great surprise of the entire staff which was still sipping coffee.
Rich Tucholka, owner and president of Tri Tac, was duly informed of his rights as the squad of federal agents neatly and politely searched the offices of Tri Tac, claiming to be looking for "phony FBI identification badges" and "illicit government operation manuals".
Tri Tac Games publishes an award winning Role Playing Game called Bureau 13, detailing the adventures of a secret government agency which uses magic and Harrier Jump Jets to defend America from supernatural criminals and monsters.
Alter painstakingly searching everything, from the yet to be released CD-ROM computer game version of Bureau 13, through the paperback copies of the cult hit novels from Ace Books in New York, absolutely nothing incriminating or illegal was discovered.
An incident close to the precedent setting invasion of Steve Jackson Games a few years ago by the US Secret Service which resulted in a major lawsuit, rightfully won by the innocent game company.
Pontiac
MI
48340
United States
Two Hour Wargames makers of entertaining tabletop games playable in two hours or less. All of our games can be played solo or same side (cooperatively) as well as head-to-head.
Lake Havasu City
Arizona
86406