Admirals Rules

Admirals Rules is a of Game of Fleet Actions in the Golden Age of Fighting Sail. Admirals is a game which recreates, in a stylized fashion. The movements and interactions of fleets of sailing warships during the late 17th, 18th, and early 19th centuries.

The purpose is to allow the player to take the role of the commander of a fleet of sailing warships. And explore the choices and challenges which faced his historical counterpart

Each ship in the game, represented by a counter, flat, or miniature. Whichever of these used should marked with flags or labels that identify its nationality and, optionally, the ship’s name and rate.

If not using a roster to keep track of damage states. The ship should also display its initial Strength Rating, for ease of reference. The Admiral’s flagship should marked in some distinctive way (a flag, pennant, or marker).

Also required for play, 6 sided and 10 sided dice (about a half dozen of each will work well). And the various markers and cards that are provided in the files that come with the game.

These rules were published by War Artisan’s Workshop

Website Address: https://warartisan.com/rules
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Address: Admirals Rules

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