Space 1889 (1988)

Role-Playing In A More Civilized Time. Everything Jules Verne should have written. Everything H. G. Wells could have written. Everything A. Conan Doyle thought of, but never published ‹ because it was too fantastic. Everything you need for adventures of the century! This rulebook is the heart of the Space:1889 role-playing game. It contains the complete role-playing rules, plus the exciting background of Victorian science fiction: ether flyers and Martian cloudships, the canals and civilizations of the red planet, Venus¹ swamps and dinosaurs, the honeycombed interior of Luna, and the thrills of inventions and inventors ‹ the driving force behind Victoria’s multiworld empire! It also includes the errata and additional rules from the Space:1889 Referees Screen.