Aotrs Shipyards June 2021 (Re-)Release: Cybertanks

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    • #72630
      Aotrs Shipyards
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      Before I get to the release, I want to pause a moment to salute my good friend James Hepworth, who died suddenly last month at only 37. I knew him for over twenty years. Among the many things he did with our roleplaying ad wargaming circle, he was an early player and play tester of both Accelerate and Attack and Manoeuvre Group and in the former case especially helped to iron out a lot of the early kinks. I’m particularly grateful for that, since AccAtt wasn’t hugely his cup of tea, but he was happy to play anyone at anything.

      This is a render of a model I did specifically for his character in Rolemaster/Spacemaster for an Aotrs exploration party: former Second Star Trooper Snowward (now Captain Snowward). We only got to use it the once, unfortunately.

      James’ absence will be keenly felt in the years to come, both at and off the table by all of us who knew him (which was a lot, as he was active in many fields).



      Okay.

      This month, we have a comparatively small re-release of the Cybertank ground force at 144th. This is a release to TheShop3D and a re-release to Shapeways. The Cybertanks have been updated to the new locking turrets (Radical aside), the facets improved and they have been re-sprued. (And as with the moderns, at Shapeways the range has been rationalised.)

      To make up for it, though, there is a big lore-post in the form of Bleakbane’s Galaxy Guide: Cybertanks here at Wargames Directory!

      I finally had to admit defeat. Writing “below average” or “above average” and other similar comparisons was getting to become really repetitive, so as of this release, there are now units and scales which I had to create, which could then be informed by some game stats to put some comparative numerical values in. The result is a much finer granularity (and hopefully, more interesting) than just parroting game statistics would have been and most importantly, making them system agonoistic. The trick was to back-work “what would these game-stat numbers be abstracted from?”

      Please check it out. Feedback would be especially useful to know whether this is better (or worse) or whether I could lay off it a bit or what.

      As there’s only eight models this time, I’ll link them all!

      Resistor I TheShop3D Shapeways

      Resistor II TheShop3D Shapeways

      Capacitor TheShop3D Shapeways

      Cohesion TheShop3D Shapeways

      Dispersion TheShop3D Shapeways

      Eradicator TheShop3D Shapeways

      Radical TheShop3D Shapeways

      Vaporiser TheShop3D Shapeways

      For the direct sales, download the latest version of the catalogue here or from the Aotrs Shipyards Task Force group on Facebook.


      Photos of the Shapeways versions (since the Cybertanks are the joint-oldest 144th ground force I did ten years ago!)

      I’m hard at work on next month’s re-release, which will be a rather larger one for the human Herosine Empire (and the General Designs Hulls “delta” starship fleet). The moderns release is largely done too, though we’ve been having some problems getting the filament (it only came into the shop we get it from today after several delays), which has also delayed the FDM sci-fi reprinting as well. Hopefully by the end of the week, I’ll finally be able to get back on the job!

      Edit: Accelerate and Attack: Aeons of War will also be part of Wargame Vault’s Summer Campaign Site-Wide 25% Off Sale, which is 1st to 7th July, so check that out if you’re interested!

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